340 lines
7.9 KiB
C#
340 lines
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Ease.CoreV35;
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using Ease.CoreV35.Model;
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using Ease.CoreV35.Caching;
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using System.Data.Linq.Mapping;
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using System.Data;
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namespace Payroll.BO
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{
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#region Skill
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[Serializable]
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public class Skill : BasicBaseObject
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{
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#region Cache Store
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private static Cache _cache = new Cache(typeof(Skill));
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#endregion
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#region Constructor
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public Skill()
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{
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_code = string.Empty;
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_name = string.Empty;
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_parentID = null;
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_value = string.Empty;
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_tier = 1;
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}
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#endregion
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#region Properties
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#region Input validator
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public string[] InputValidator()
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{
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string[] sErrorString = new string[2];
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if (this.Code == "")
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{
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sErrorString[0] = "Code can not be empty";
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sErrorString[1] = "Code";
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return sErrorString;
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}
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if (this.Name == "")
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{
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sErrorString[0] = "Name can not be empty";
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sErrorString[1] = "Name";
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return sErrorString;
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}
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sErrorString = null;
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return sErrorString;
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}
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#endregion
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#region Code : string
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private string _code;
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public string Code
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{
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get { return _code; }
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set
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{
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base.OnPropertyChange<string>("code", _code, value);
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_code = value;
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}
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}
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#endregion
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#region name : string
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private string _name;
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public string Name
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{
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get { return _name; }
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set
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{
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base.OnPropertyChange<string>("name", _name, value);
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_name = value;
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}
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}
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#endregion
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#region parentID : ID
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private ID _parentID;
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public ID ParentID
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{
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get { return _parentID; }
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set
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{
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base.OnPropertyChange<ID>("parentID", _parentID, value);
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_parentID = value;
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}
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}
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#endregion
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#region Property value : string
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protected string _value;
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public string Value
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{
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get { return _value; }
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set { _value = value; }
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}
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#endregion
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#region Tier : int
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private int _tier;
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public int Tier
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{
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get { return _tier; }
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set
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{
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base.OnPropertyChange<int>("Tier", _tier, value);
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_tier = value;
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}
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}
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#endregion
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private ObjectsTemplate<Skill> _Childs;
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public ObjectsTemplate<Skill> Childs
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{
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get
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{
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if (_Childs == null && !this.ID.IsUnassigned && this.ID.Integer > 0)
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{
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_Childs = Skill.GetChilds(this.ID);
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}
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return _Childs;
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}
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set
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{
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_Childs = value;
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}
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}
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public ObjectsTemplate<ObjectTemplate> PickerChilds
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{
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get
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{
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ObjectsTemplate<ObjectTemplate> pChilds = new ObjectsTemplate<ObjectTemplate>();
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if (_Childs == null && !this.ID.IsUnassigned && this.ID.Integer > 0)
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{
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_Childs = Skill.GetChilds(this.ID);
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if (_Childs != null)
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{
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foreach (Skill oItem in _Childs)
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{
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pChilds.Add(oItem);
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}
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}
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}
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return pChilds;
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}
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}
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#region Service Factory ISkillService : ISkillService
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internal static ISkillService Service
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{
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get { return Services.Factory.CreateService<ISkillService>(typeof(ISkillService)); }
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}
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#endregion
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#endregion
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#region Functions
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public ID Save()
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{
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try
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{
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if(this.IsNew)
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{
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if (IsExists(this.Code))
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{
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throw new ServiceException("Code already exists");
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}
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}
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base.SetAuditTrailProperties();
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return Skill.Service.Save(this);
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}
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catch (ServiceException e)
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{
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throw new ServiceException(e.Message, e);
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}
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}
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public void Delete(ID id)
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{
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Skill.Service.Delete(id);
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}
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public static Skill Get(ID nID)
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{
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Skill oSkill = null;
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#region Cache Header
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oSkill = (Skill)_cache["Get", nID];
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if (oSkill != null)
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return oSkill;
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#endregion
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oSkill = Skill.Service.Get(nID);
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#region Cache Footer
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_cache.Add(oSkill, "Get", nID);
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#endregion
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return oSkill;
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}
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public static ObjectsTemplate<Skill> Get()
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{
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#region Cache Header
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ObjectsTemplate<Skill> oSkill = _cache["Get"] as ObjectsTemplate<Skill>;
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if (oSkill != null)
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return oSkill;
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#endregion
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try
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{
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oSkill = Service.Get();
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}
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catch (ServiceException e)
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{
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throw new Exception(e.Message, e);
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}
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#region Cache Footer
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_cache.Add(oSkill, "Get");
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#endregion
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return oSkill;
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}
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public static ObjectsTemplate<Skill> GetParents(EnumStatus status)
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{
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#region Cache Header
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ObjectsTemplate<Skill> skills = _cache["GetParents", status] as ObjectsTemplate<Skill>;
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if (skills != null)
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return skills;
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#endregion
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try
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{
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skills = Service.GetParents(status);
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}
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catch (ServiceException e)
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{
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throw new Exception(e.Message, e);
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}
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#region Cache Footer
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_cache.Add(skills, "GetParents", status);
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#endregion
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return skills;
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}
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public static ObjectsTemplate<Skill> GetChilds(ID parentID)
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{
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#region Cache Header
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ObjectsTemplate<Skill> skills = _cache["GetChilds"] as ObjectsTemplate<Skill>;
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if (skills != null)
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return skills;
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#endregion
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try
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{
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skills = Service.GetChilds(parentID);
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}
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catch (ServiceException e)
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{
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throw new Exception(e.Message, e);
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}
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#region Cache Footer
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_cache.Add(skills, "GetChilds");
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#endregion
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return skills;
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}
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private bool IsExists(string Code)
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{
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try
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{
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bool isExists = false;
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if (this.Code != null && this.Value.ToUpper() != Code.ToUpper())
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{
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isExists = Skill.Service.IsExists(Code);
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}
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return isExists;
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}
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catch (ServiceException e)
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{
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throw new ServiceException(e.Message, e);
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}
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}
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#endregion
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}
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#endregion
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#region ISkill Service
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public interface ISkillService
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{
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ID Save(Skill item);
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void Delete(ID id);
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Skill Get(ID id);
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ObjectsTemplate<Skill> Get();
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ObjectsTemplate<Skill> GetParents(EnumStatus status);
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ObjectsTemplate<Skill> GetChilds(ID parentID);
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bool IsExists(string Code);
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}
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#endregion
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}
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