206 lines
5.2 KiB
C#
206 lines
5.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Ease.CoreV35;
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using Ease.CoreV35.Model;
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using Ease.CoreV35.Caching;
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using System.Data.Linq.Mapping;
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namespace Payroll.BO
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{
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#region class Achievement
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[Serializable]
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public class Achievement : BasicBaseObject
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{
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#region Cache Store
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private static Cache _cache = new Cache(typeof(Achievement));
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#endregion
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#region constructor
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public Achievement()
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{
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_code = string.Empty;
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_description = string.Empty;
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_status = EnumStatus.Active;
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}
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#region Input validator
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public string[] InputValidator()
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{
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string[] sErrorString = new string[2];
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if (this.Code == "")
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{
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sErrorString[0] = "Code can not be empty";
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sErrorString[1] = "Code";
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return sErrorString;
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}
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if (this.Description == "")
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{
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sErrorString[0] = "Description can not be empty";
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sErrorString[1] = "Description";
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return sErrorString;
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}
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sErrorString = null;
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return sErrorString;
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}
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#endregion
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#endregion
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#region Properties
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#region code: String
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private string _code;
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public string Code
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{
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get { return _code; }
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set
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{
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base.OnPropertyChange<string>("CODE", _code, value);
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_code = value;
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}
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}
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#endregion
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#region Description: String
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private string _description;
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public string Description
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{
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get { return _description; }
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set
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{
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base.OnPropertyChange<string>("DESCRIPTION", _description, value);
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_description = value;
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}
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}
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#endregion
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#region Service Factory IAchievementService : IAchievementService
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internal static IAchievementService Service
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{
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get { return Services.Factory.CreateService<IAchievementService>(typeof(IAchievementService)); }
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}
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#endregion
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#endregion
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#region Function
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public static Achievement Get(ID nID)
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{
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Achievement oAchievement = null;
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#region Cache Header
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oAchievement = (Achievement)_cache["Get", nID];
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if (oAchievement != null)
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return oAchievement;
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#endregion
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oAchievement = Achievement.Service.Get(nID);
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#region Cache Footer
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_cache.Add(oAchievement, "Get", nID);
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#endregion
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return oAchievement;
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}
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public static Achievement Get(string sCode)
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{
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Achievement oAchievement = null;
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#region Cache Header
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oAchievement = (Achievement)_cache["Get", sCode];
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if (oAchievement != null)
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return oAchievement;
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#endregion
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oAchievement = Achievement.Service.Get(sCode);
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#region Cache Footer
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_cache.Add(oAchievement, "Get", sCode);
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#endregion
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return oAchievement;
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}
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public static ObjectsTemplate<Achievement> Get()
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{
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#region cache header
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ObjectsTemplate<Achievement> relations = _cache["Get"] as ObjectsTemplate<Achievement>;
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if (relations != null)
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return relations;
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#endregion
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try
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{
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relations = Service.Get();
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}
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catch (ServiceException e)
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{
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throw new Exception(e.Message, e);
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}
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#region cache footer
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_cache.Add(relations, "Get");
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#endregion
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return relations;
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}
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public static ObjectsTemplate<Achievement> Get(EnumStatus status)
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{
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#region Cache Header
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ObjectsTemplate<Achievement> oAchievement = _cache["Get", status] as ObjectsTemplate<Achievement>;
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if (oAchievement != null)
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return oAchievement;
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#endregion
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try
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{
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oAchievement = Service.Get(status);
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}
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catch (ServiceException e)
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{
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throw new Exception(e.Message, e);
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}
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#region Cache Footer
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_cache.Add(oAchievement, "Get", status);
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#endregion
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return oAchievement;
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}
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public ID Save()
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{
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this.SetAuditTrailProperties();
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return Achievement.Service.Save(this);
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}
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public void Delete(ID id)
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{
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Achievement.Service.Delete(id);
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}
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#endregion
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}
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#endregion
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#region IAchievementService
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public interface IAchievementService
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{
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Achievement Get(ID id);
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Achievement Get(string sCode);
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ObjectsTemplate<Achievement> Get();
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ObjectsTemplate<Achievement> Get(EnumStatus status);
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ID Save(Achievement item);
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void Delete(ID id);
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}
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#endregion
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}
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