using System; using System.Collections.Generic; using System.Linq; using System.Text; using Ease.CoreV35; using Ease.CoreV35.Model; using Ease.CoreV35.Caching; using System.Data.Linq.Mapping; using System.Data; namespace Payroll.BO { #region Skill [Serializable] public class Skill : BasicBaseObject { #region Cache Store private static Cache _cache = new Cache(typeof(Skill)); #endregion #region Constructor public Skill() { _code = string.Empty; _name = string.Empty; _parentID = null; _value = string.Empty; _tier = 1; } #endregion #region Properties #region Input validator public string[] InputValidator() { string[] sErrorString = new string[2]; if (this.Code == "") { sErrorString[0] = "Code can not be empty"; sErrorString[1] = "Code"; return sErrorString; } if (this.Name == "") { sErrorString[0] = "Name can not be empty"; sErrorString[1] = "Name"; return sErrorString; } sErrorString = null; return sErrorString; } #endregion #region Code : string private string _code; public string Code { get { return _code; } set { base.OnPropertyChange("code", _code, value); _code = value; } } #endregion #region name : string private string _name; public string Name { get { return _name; } set { base.OnPropertyChange("name", _name, value); _name = value; } } #endregion #region parentID : ID private ID _parentID; public ID ParentID { get { return _parentID; } set { base.OnPropertyChange("parentID", _parentID, value); _parentID = value; } } #endregion #region Property value : string protected string _value; public string Value { get { return _value; } set { _value = value; } } #endregion #region Tier : int private int _tier; public int Tier { get { return _tier; } set { base.OnPropertyChange("Tier", _tier, value); _tier = value; } } #endregion private ObjectsTemplate _Childs; public ObjectsTemplate Childs { get { if (_Childs == null && !this.ID.IsUnassigned && this.ID.Integer > 0) { _Childs = Skill.GetChilds(this.ID); } return _Childs; } set { _Childs = value; } } public ObjectsTemplate PickerChilds { get { ObjectsTemplate pChilds = new ObjectsTemplate(); if (_Childs == null && !this.ID.IsUnassigned && this.ID.Integer > 0) { _Childs = Skill.GetChilds(this.ID); if (_Childs != null) { foreach (Skill oItem in _Childs) { pChilds.Add(oItem); } } } return pChilds; } } #region Service Factory ISkillService : ISkillService internal static ISkillService Service { get { return Services.Factory.CreateService(typeof(ISkillService)); } } #endregion #endregion #region Functions public ID Save() { try { if(this.IsNew) { if (IsExists(this.Code)) { throw new ServiceException("Code already exists"); } } base.SetAuditTrailProperties(); return Skill.Service.Save(this); } catch (ServiceException e) { throw new ServiceException(e.Message, e); } } public void Delete(ID id) { Skill.Service.Delete(id); } public static Skill Get(ID nID) { Skill oSkill = null; #region Cache Header oSkill = (Skill)_cache["Get", nID]; if (oSkill != null) return oSkill; #endregion oSkill = Skill.Service.Get(nID); #region Cache Footer _cache.Add(oSkill, "Get", nID); #endregion return oSkill; } public static ObjectsTemplate Get() { #region Cache Header ObjectsTemplate oSkill = _cache["Get"] as ObjectsTemplate; if (oSkill != null) return oSkill; #endregion try { oSkill = Service.Get(); } catch (ServiceException e) { throw new Exception(e.Message, e); } #region Cache Footer _cache.Add(oSkill, "Get"); #endregion return oSkill; } public static ObjectsTemplate GetParents(EnumStatus status) { #region Cache Header ObjectsTemplate skills = _cache["GetParents", status] as ObjectsTemplate; if (skills != null) return skills; #endregion try { skills = Service.GetParents(status); } catch (ServiceException e) { throw new Exception(e.Message, e); } #region Cache Footer _cache.Add(skills, "GetParents", status); #endregion return skills; } public static ObjectsTemplate GetChilds(ID parentID) { #region Cache Header ObjectsTemplate skills = _cache["GetChilds"] as ObjectsTemplate; if (skills != null) return skills; #endregion try { skills = Service.GetChilds(parentID); } catch (ServiceException e) { throw new Exception(e.Message, e); } #region Cache Footer _cache.Add(skills, "GetChilds"); #endregion return skills; } private bool IsExists(string Code) { try { bool isExists = false; if (this.Code != null && this.Value.ToUpper() != Code.ToUpper()) { isExists = Skill.Service.IsExists(Code); } return isExists; } catch (ServiceException e) { throw new ServiceException(e.Message, e); } } #endregion } #endregion #region ISkill Service public interface ISkillService { ID Save(Skill item); void Delete(ID id); Skill Get(ID id); ObjectsTemplate Get(); ObjectsTemplate GetParents(EnumStatus status); ObjectsTemplate GetChilds(ID parentID); bool IsExists(string Code); } #endregion }